Ouch, it hurts when i do that
As promised, here are the slides for "Ouch! It hurts when i do that." presentation first delivered at 360Flex San Jose, March 10th, 2010.
As promised, here are the slides for "Ouch! It hurts when i do that." presentation first delivered at 360Flex San Jose, March 10th, 2010.
Today, I presented my Flex 4 for Flex 3 developers presentation at FlashCamp Chicago. For those that wanted the slide deck, you can find it here.
In this, I discuss a number of differences between flex 3 and flex 4, and what an existing Flex 3 developer will need to know to start being productive in Flex 4.
Down to the last 5 (Cheap) tickets left for 360|Flex. Register now, save $100 and get the same awesome content for a little less coin. Act fast, these last tickets won't last. When they're gone, the regular price of $599 kicks in.
Come on out and hear me give advice how not to hurt yourself with code, in my "Ouch, it hurts when i do that" talk.
More details available on Labriola's blog and openSource.adobe
and found the public beta of flash player 10 was out. How cool is that.
I knew this would be coming before too long, but didnt realize that it would be out so quickly. This new version is filled with lots of new features aimed at allowing greater "expressiveness" in flash player content, such as 3d effects, custom filters, enhanced text rendering, and revs to the drawing API. Of course, like each version before it, FP10 also has lots of performance enhancements. What are you waiting for go get it on adobe labs
I'm particularly looking forward to working with the Advanced Text Rendering features, which promise to allow lots of layout possibilities, including bi-directional text!
more later
1/18 - Flex Camp Chicago
1/24 - Flex Camp Omaha
2/24-2/27 - Flex 360 Atlanta
3/12-3/13 - CFUnited Europe
5/1-5/4 - CF.Objective()
5/19-5/23 - WebManiacs
6/25-6/28 - CFUnited
I've been a bit slow in getting this announcement out, as I see several other bloggers have already posted on this, but the rumors are true. Tapper, Nimer and Associates. Inc. has teamed up with Digital Primates Inc. Some of you may recall, it was just over a year ago that I teamed up with Mike Nimer to form Tapper, Nimer and Associates. It's quite an odd experience for me to go from a solo propietorship to a team of 15 or so developers in about 16 months. With all the great minds from both our companies working together, we will be able to help more customer on bigger and better projects.
Many of you probably know Mike Labriola for his work on custom Flex Components, he has extended the Flex framework in ways that the developers at Adobe never even imagined. He is also frequently speaking at conferences and User groups. Both Nimer and I ran across him at dozens of speaking events across the country, and as we talked, we found there were far more similarities between us then differences.
One of our first meetings at a conference ended up with him as a co-author on the Flex 2 book. A year and a half of meeting at conferences later, and we were helping each other out on projects so frequently that it made sense to explore further integrating our companies. When the opportunity for Nimer and I to join forces with him and his company, it was much too enticing to pass up.
We are looking forward to doing great work together, continuing to build cutting-edge applications for our clients, continuing to teach the world to build better RIAs, and continuing to serve the community.
Increasingly, clients have been asking for a "reflection" effect, showing a vertically flipped image of a component next to the actual component. After reinventing the wheel on this several times, I came up with this simple reusable component:
package com.tappernimer.components{import mx.containers.Canvas;import mx.core.UIComponent;import flash.display.BitmapData;import flash.geom.Matrix;import flash.display.IBitmapDrawable;public class VerticalReflection extends Canvas{private var _component:UIComponent;public var trans:Number=.5;public var filterArray:Array=new Array();public var skewY:Number=0;public var skewX:Number=0;public function get component():UIComponent{return _component;}
public function set component(c:UIComponent):void{this._component = c;// hack to work around issue with component being// a dynamically loaded image its possible for the// image to be fully loaded, but its height or width// not yet set this call later, keeps retrying until// the values are set.if(c.width ==0 || c.height==0){callLater(resetComponent,[c]);return;}doReflection();}
private function resetComponent(c:UIComponent):void{this.component = c;}
private function doReflection():void {// create bitmap objectvar bmpData:BitmapData = new BitmapData(component.width,component.height);// create matrixvar invertMatrix:Matrix = new Matrix(1,skewY,skewX);// set matrix to invert vertically, but normal horizontallyinvertMatrix.scale(1, -1);// move matrix, so top is at bottom, and vice versainvertMatrix.translate(0, component.height);// draw component flippedbmpData.draw(component as IBitmapDrawable,invertMatrix);// create a new holder for the imagevar ref:UIComponent = new UIComponent();// match new holders size to the originalref.setActualSize(component.width,component.height);// fill the new component with the imageref.graphics.beginBitmapFill(bmpData);ref.graphics.drawRect(0, 0,component.width, component.height);ref.graphics.endFill();// set the transparencyref.alpha = trans;// apply any filtersref.filters = filterArray;// add image to stageaddChild(ref);}
}
}
This component can then be passed any other component to reflect, accepting filters (filterArray), alpha value (trans), and arguments to allow you to skew the reflection. In fact, using it can be as simple as this:
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx=http://www.adobe.com/2006/mxml
xmlns:c="com.tappernimer.components.*"layout="absolute">
<mx:Image id="image" source="images/tn_logo_full.jpg"/><c:VerticalReflection id="ref"component="{image}"x="{image.x}" y="{image.height}"filterArray="{new Array(new BlurFilter())}"/>
</mx:Application>
Here is the code running:
I missed it yesterday, when it was announced, but Adobe has now announced support for H.264 (also know as MPEG4) in an upcoming version of the flash player. H.264 is the same standard which is used by BluRay and HD-DVD -- the ability to have this type of video in our web applications is absolutly huge. Remember, not that long ago, Adobe announced plans for the Adobe Media Player (AMP), as a desktop application which was built with AIR and Flash -- now, AMP will be able to use H.264 as well as FLV for its video content.
As promised, here are the starting files from my "FlexManiacs 2007 - Getting Started with Apollo" session. Thanks for attending my session, I hope you enjoyed it and the FlexManiacs Conference.
Overall, i thought this conference was a great success. Many attendees of all levels. Great networking, Great debates, and an all around good time.